package platformer.view.sprites.states;

public class WalkingUp extends AnimationState{
	public WalkingUp() {
		super( 0, 1, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new IdleUp();		
	}
}

class IdleUp extends AnimationState {
	public IdleUp() {
		super( 0, 0, 1 );
	}
}